By selecting three discs that approximate the situation in question, an approximate solution can be generated. Approximate solutions can be generated using sets of metal disks whose radii differ by small increments.A curvature correction could then be applied to get a more accurate bearing. Assuming the artillery is far away and using the asymptotes of the hyperbolas, which are lines, to find an approximate location of the artillery.graphically using hyperbolas drawn on paper (for a nice discussion of this procedure, see this LORAN example).During these conflicts, the solutions were developed using one of the following methods. While this approach would be usable today with computers, it would have been a problem in World War I and II. This system of equations, while nonlinear, can be solved using numerical methods to give a solution for r 1 of 1621 meters. Distance from Microphone 1 to Microphone 3: r 5 = 1267.9 ). ![]() ![]() Assume that we position three microphones with the following relative positions (all measurements made relative to Microphone 3). ![]() Example įigure 2 shows an example of an artillery location problem.
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